Ksp planet mods.

Modding in KSP is simple, unzip the mod (with a tool like 7zip or winzip etc.) then drag and drop all the folders and dll files the mod gives you into the KSP/gamedata folder. If the mod folder itself is called gamedata either drop it into the main KSP folder (and tell your pc to merge it) or drop all its contents into the KSP/gamedata folder.

Ksp planet mods. Things To Know About Ksp planet mods.

KSP1 Mods. KSP1 Mod Development. [1.3.x-1.8.x] Real Expansion. Hi there, and welcome to the Real Enhancements development thread. This mod aims to continue and expand pozine and imkSushi's Real Solar System Expanded mod. I plan to incorperate and restore the majority of objects in the mod My aim is to create a modular …Because of this it will work out-of-the-box with any planet mod. Planetside also offers difficulty settings to configure the wind turbines to your liking, such as disabling breakable turbines or adjusting the frequency of power outages. ... In theory this mod should be compatible with previous KSP versions going back to 1.8.0, but please backup ...May 25, 2016 · KSP1 Mods. KSP1 Mod Development. [1.3.1] [Kopernicus] Stock Planet Expansion. Stock Planet Expansion or S.P.E is a pack that adds countless moons to the Kerbal solar system for you to explore! From Moho to Eeloo, we got you covered! Meet the moons Grillian, moon of Moho "Grillian is the Mohonian moon. Sometimes what a mechanics and science-focused game like Kerbal Space Program needs is a little bit more attention to visual detail- this is where the EVE mod by WarwickAllison comes in. It's a fairly simple mod, adding a few new visual effects to see when looking at the planet from space.

Proceed with caution. Information Changelog Stats. This mod will add 10 new planets/moons into the kerbol solar system! (This will also add a oxygen-atmosphere gas giant) Planets currently added: Nevo (75% done) Taythe (50% done) Nevorus (56% done) Jupa (95% done) Hetten (87% done) Terra Nova (90% done) Planets/moons needed to be added/changed:Hi i am the nerd of all nerds, and working on a small review video if your planet pack I found some weird bug when landing on minmus, the velocity told me that i was moving at 10 m/s and i was standing still. But the mod looks relly nice and i am glad that people are still trying to make ksp1 nicer even tho ksp2 i getting worked on (:

The World Beyond is a Kopernicus based Kerbal Space Program star system mod that currently adds 100 celestial bodies into a cluster of 6 star systems while preserving the stock system. The World Beyond mod is modular, allowing you to choose which part of the mod you wish to install and play with.

Links for Outer Planets Mod Edition [KSP 1.7.3 and earlier, OPM has changed since this too] (v3 page layouts): Spacedock. Curse. Dropbox So far the pages are populated with the following information: A picture of the planet Pictures of the planet's parent body and moons The planet's in-game descriptionKerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.12.x] Ven's Stock Revamp Resurrected: v1.16. "Too Much Space In Space" 2021 Sep 05 ... Just found this out, but this mod is incompatible with Snark's "MissingHistory" mod, since they both overwrite the Swivel and Reliant engines. You end up with a strange unremoveable shroud around the ...Quarter Size Real Solar System (2.5x Kerbin scale) Quarter Size RSS is a mod that uses the great work from @NathanKell and creates our Real Solar System in a smaller scale in KSP. At 1/4 the size of the Real Solar System, it is still 2.5 times larger than stock KSP and provides a huge challenge to players, but can be achieved with stock …Large changes to the preserve-angular-velocity module in RO which (a) increase performance, (b) better handle rails rotation (even when the vessel is not loaded), and (c) fix a number of stock KSP bugs regarding vessel rotation persistence and regarding rotating reference frames by @NathanKell. Improve RTGs, add SNAP-3A by @Capkirk123 in #2923.Game Version: 1.12.2. Downloads: 16,631. Author: Exos_Lab. Mod Website: Forum Thread. Followers: 33. Outdated Mod. This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution. Information Changelog Stats. NOTE: THIS MOD IS INTENDED TO BE PLAYED ALONG SIDE OPM!

This mod, developed by Kragrathea, introduces several new planets to the Kerbal system for you to explore. Other features: - Automatic save loader on the initial loading screen. Skip those annoying first menus. - 1,000,000x and 10,000,000x time warp settings (and the removal of 5x and 50x) I was a beta-tester for this mod.

"term in quotes" For terms with spaces-term: Exclude mods matching term, which can be a word or another advanced term: user:[author] For mods by [author] ver:[version] For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2

Hello, Avera9eJoe here! This is Spectra, my ultimatum of a visual pack. A well optimized and yet breathtakingly beautiful revamp of all celestial bodies in KSP, with a pick-and-choose features setup so that you can tailor the mod to what you want. Fly through the geysers on Minmus and Eeloo. Soar across Laythe's glittering bioluminescent sky.In the world of virtual reality gaming, Gorilla Tag has quickly become one of the most popular multiplayer experiences. With its thrilling gameplay and immersive mechanics, players...The only planet packs / graphic mods i have are: Eve Scatterer Astronomers's visual pack Low light levels blue Low light levels red Blinding light levels Outer planets mod Minor planets expansion Everything works perfectly fine with all of them, the only thing are the offset sunflares.Mod We have put our best effort to make the solar system good. This mod is a Collab with @Cyrus Playz to make a revamp of the stock planets AND add new planets and star systems First Released on KSP's 10th anniversary. Key : Green = Done, Yellow = WIP, Red = Planned Plans :IkeTyloDresPolLaytheSun...31 Aug 2015 - Made the wiki more KSP like. 29 Aug 2015 - Added all Trans-Keptunian planets. 19 Aug 2015 - Added all Asclepius planets. 16 Aug 2015 - Added all Outer Planets Mod planets. 11 Aug 2015 - Fixed the problems with some templates. 25 Feb 2015 - Welcome to the Kopernicus Planets Wiki.

Atmospheric scattering mod for KSP. Contribute to LGhassen/Scatterer development by creating an account on GitHub. ... Fix sunflares being offset from their star/planet in some cases (when the body is small) Fix reflections disappearing from ships when using cameraTools after 250 meters distance;Outer Planets Mod. Lots of new planets to explore. This was fun when combined with Near Future stuff. I recommend a time warp mod to help the time pass faster when going to far away destinations. 64K. This is the most recent planet mod I've used. I really enjoyed this rescale mod. I plan to try out: KScale2Flasks are an essential part of every Path of Exile (PoE) player’s toolkit. These small vials can provide crucial boosts to your character’s health, mana, and various other aspects...ResearchBodies is a mod that adds the functionality of tracking celestial bodies to explore them. When you start a new save, you have to choose a difficulty preset (that sets celestial bodies that are shown from the start) and values for research and discovery costs. This mod's original Author @simon56modder has handed the reigns over to me to ...Whirligig World makes the home world a massive planet that spins rapidly and has very little atmosphere for a unique challenge. Outer Planets Mod adds outer planets, expanding the Kerbol system. Alternis Kerbol rearranges the Kerbol system for a completely new experience. Snarkiverse is similar to Alternis in that it rearranges the planets, but ...Jul 12, 2020 · Some players may remember the Rescale! mod made by Gallieo88, but is outdated, so i decided to convert Rescale to the modern versions of Kerbal Space Program. The Rescale Continued is a small mod used with Sigma Dimensions to change the universal scale, and you can select 2x, 2.5x, 3.5x, 5.4x, 7.6x, and even 10x scale to make the planets larger!

HyperEdit is the ultimate cheat plugin for KSP. Teleport your ship, refill your tanks, change any orbit, move the planets around, and edit things like speed, gravity, atmospheric pressure, time, and more. v1.5.8, released July 10, 2018 : Works with KSP v1.12, and all versions back to 1.4.1. Kerbaltek is proud to be the official home of HyperEdit.

Add this topic to your repo. To associate your repository with the ksp-mods topic, visit your repo's landing page and select "manage topics." GitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects.After Kerbin Planet Mod. A planet mod designed to simulate the Stock game billions of years into the future. Download (350.75 MiB) License: CC BY-NC-ND. Game Version: 1.7.3. Downloads: 24,486. Author: Gameslinx. Mod Website: Forum Thread. Support this mod: Donate.About me: Taker of screenshots, Fixer of old planet packs Author; Share; Posted February 7, 2022. 4 hours ago, Friznit said: ... Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases ; Gas Giants Enhanced | A visual mod for Real Solar System Theme . KSP Light (Default) KSP Dark . KSP Light Red . KSP Dark Red .The Vulture Star is a main sequence star similar but more massive to Kerbol. It holds 6 planets, all with individual backstories. The Vulture System is my first ever full Kerbal Space Program project, taking about a month to complete. Download (239.57 MiB) License: Apache License 2.0. Game Version: 1.12.2.17-Feb-2023 ... ShadowZone•39K views · 6:08 · Go to channel · KSP Planet Mod - Kcalbeloh System (Trailer). Jason Kerman•21K views · 44:05 · Go to...Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). Come and see as we launch ...KSP1 Mod Releases. [1.12.5] ExtraKerbin Moons. With all these huge planet packs adding planets far beyons Eeloo and beyond, sometimes it's nice to focus on the closer things. My solution was devote my sanity to learning Kopernicus modding, and create these 4 moons. This is my first mod for KSP, so it might be a bit stinky and unpolished (espe...

VertexHeightOblateAdvanced is a custom PQS Mod intended for use by planet modders to enable easy creation of oblate bodies via a simple PQS Mod, rather than via a heightmap. ... 1 for KSP 1.12.5 Matt's Flags / Astro's Flags Some Flags for your strange Enterprises! ...

This mod adds 100 celestial bodies in a cluster orbiting far from the Sun while preserving the stock system. Designed for modded late game exploration, colonisation and other wackiness. Ever since the Kerbalkind learned how to properly look at the night sky, a bright blue light accompanied by a f...

This mod adds the real solar system to its kerbal space program, where its orbits, sizes, actual textures, real antenna sites and most real launch sites are added. --------------------------------------------------------------------------------- …If you have less than 16gb of memory, expect some issues with frames with all visual mods like parallax installed. Thank you for taking the time to read this page, to see the newest images go to the latest page. Note about Transfer Window Planner: the D/V requirements are WILDLY inaccurate. System Map.Hi i am the nerd of all nerds, and working on a small review video if your planet pack I found some weird bug when landing on minmus, the velocity told me that i was moving at 10 m/s and i was standing still. But the mod looks relly nice and i am glad that people are still trying to make ksp1 nicer even tho ksp2 i getting worked on (:Virtual reality gaming has taken the world by storm, allowing players to immerse themselves in a whole new digital realm. Among the many popular virtual reality games out there, Go...Grannus Expansion Pack offers a red dwarf with a bunch of interesting planets. Galileo Planet Pack with the GPP secondary mod also adds a star system. The version on CKAN is a system replacer, but if downloaded separately there's an optional mod to make its a separate system, and they placed it to make it play nicely with GEP if you have both ...Example config: https://pastebin.com/e4uXdbkpTangram Heightmapper: https://tangrams.github.io/heightmapper/#8.8/36.9187/-838.2379Kopernicus wiki: https://kop...So far, the most popular planet packs include Outer Planets Mod, which is exactly what it says; Real Solar System, which again is exactly what it says it is; Galileo's Planet Pack, which completely reconfigures the solar system (and not just in the sense of moving the planets to new orbits; it replaces the stock solar system with a totally ...If you want to play with 2.5x or 10x size universe, there is no need to install a rescale mod for the stock system. Also, it is toggleable in mod settings whether rescale is applied only to Kcalbeloh system or all celestial bodies. See here. Better skybox; add an option in mod settings to disable the bundled skybox if you don't like it. See here.

HyperEdit is the ultimate cheat plugin for KSP. Teleport your ship, refill your tanks, change any orbit, move the planets around, and edit things like speed, gravity, atmospheric pressure, time, and more. v1.5.8, released July 10, 2018 : Works with KSP v1.12, and all versions back to 1.4.1. Kerbaltek is proud to be the official home of HyperEdit.1.0.8 for KSP 1.12.2 | Download: 65.30 MiB | Released on: 2021-11-29 The Minor Planets Expansion (MPE) is made to work along-side the glorious Outer Planets Mod to make a more complete analogue to our real solar system. It does so by adding a total of 15 new objects, from asteroids to dwarf planets! All of which use hand-drawn heightmaps, have biome maps, and even science definitions!Jan 8, 2023 · Kopernicus (Yeah, never thought a planet pack would need Kopernicus!) KopernicusExpansion (Never tested it without KopernicusExpansion, may work without it.) Supported Mods. Scatterer Environmental Visual Enhancements Homeswitch is optional in this mod! Simply add the folder named ZiveHomeswitch located in the Optional folder to KSP's GameData! Instagram:https://instagram. cudjoe transfer stationcalifornia nails lorainkhmer dubbed chinesemartin's import salvage inc The planet seems to be based on Mesklin from Hal Clement's A Mission of Gravity. Several of the changes to the solar system suggested by NovaSilisko have been made in-game in the mod Revamped Stock Solar System. GP2's bluish tint implies that it may have been an ice giant planet, rather than a jovian planet. See Also. Gas Planet 3; Joolmod additions This pack will include many of the systems I have found and studied (but not all of them, because single planet systems with a hot sub-Neptune aren't very interesting). All systems will be scaled-down to KSP scale (1/10th the radius, 1/100th the mass, 1/10th the orbital distance) and will be three orders of magnitude closer to the ... dr terrence ferguson ageacoaxet veterinary hospital Astronomer's Visual Pack is the most intensive visual mod for Kerbal Space Program, but has been tuned and optimized such that even mid-end hardware will bring an enjoyable experience. With 8k textures, the minimum specifications required for a smooth experience (60+ FPS) is a GTX 1060 6GB , paired with 16GB of RAM .DepartmentHeadImage [KSP 1.8.0 - 1.12.5] Fix administration building custom departement head image not being used when added by a mod. ModUpgradePipeline [KSP 1.8.0 - 1.12.5] This will save mod versions in sfs and craft files, and use those versions for mods' SaveUpgradePipeline scripts so that mods can … 1935 f silver certificate dollar bill worth Pandoor - a habitable planet with giant trees on its surface (the trees are WIP and may glitch) [DOWNLOAD FROM SPACEDOCK] ... Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.2.2] Kolyphemus System - the kerbalized Polyhemus Theme . KSP Light (Default) KSP Dark . KSP Light Red . KSP Dark Red ."term in quotes" For terms with spaces-term: Exclude mods matching term, which can be a word or another advanced term: user:[author] For mods by [author] ver:[version] For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2KSP1 Mod Releases. [1.12.x] Lazarus - Stay | My Final KSP Mod. A final breath of life into Lazarus as my modding chapter comes to a close. Lazarus - Awakenings was the very first fully fledged planet pack that I released not too long ago. Despite it only being my first, I have actually been modding for over 2 years now.